The idea was to take the simplified (mostly) shapes of the landscape and try somehow to translate importance and some kind of interesting quality or character into each one.
I immediately found this tremendously challenging from the angle of time and detail alone. The bridge took hours to complete because there were so many elements to it. I did decide to omit certain element I though might be too cluttering and/or distracting like nuts, bolts, marks on the wood and metal, and so forth.
I also found the process of intelligently simplifying the shapes to be a bit challenging as well. I wanted to avoid anything too infantile--which I thought would look like Legos, not a bad idea, but not what I wanted--but I also had to struggle to keep from reverting to my typical desire for highly detailed accuracy.
I also wanted to play with the line width to emphasize distance in space and visual importance/interest.
I feel that the trees are the most successful elements and the bridge, while interesting, is lacking something, but I'm not yet sure what. I'll try to revisit this until I figure it out.
UPDATED:
So, I got some feedback on this. I guess realism creeped up and smacked me on the side of the head. I had wanted to keep this simplified and although I did complicate shapes, I believe this is a more pleasant and readable balance of simple form and readability. Overall it feels less blocky, less immature and more refined and finished. I'm pleased with it.
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