Wednesday, October 13, 2010

Blender Basics: Arrays

The Array project was a test in patience... and the integrity of my poor video card. I had no clue how intensive adding arrays could get, but I somehow managed to bogg down my PC enough while creating and rendering that I ALMOST wasn't able to render the last two of these.


For this one I went simple to get the feel of how arrays work.



I created a somehow organic feel with rather inorganic shapes. I still feel this is indicative of some kind of scaled, boned and clawed reptilian creature like a dragon.



Added a plane and tweaked with lighting. I still have a lot to learn in the lighting department.

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